Difference between revisions of "Classes Internas (Java)/Exercício 01: Interfaces java.lang.Comparable e java.util.Comparator"

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(Solução)
 
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Line 1: Line 1:
<p>A interface  <strong>Comparable&lt;T&gt;</strong> exige &agrave;s classes que a implementam a cria&ccedil;&atilde;o de um m&eacute;todo (  <strong>T</strong> &eacute; um tipo)</p>
+
{{TOCright}}
<p style="padding-left: 60px;"><strong>int compareTo(T other)</strong></p>
 
<p>Este m&eacute;todo permite estabelecer uma ordem natural sobre objectos do tipo utilizado para parametrizar a interface. Colec&ccedil;&otilde;es desses objectos podem ent&atilde;o ser ordenadas utilizando m&eacute;todos pr&eacute;-definidos (e.g.,  <strong>Collections.sort</strong> ou  <strong>Arrays.sort</strong>).</p>
 
<p>O m&eacute;todo  <strong>compareTo</strong> deve retornar um inteiro menor que zero, zero, ou maior que zero, caso um objecto seja "menor", igual (  <strong>equals</strong>), ou "maior" que outro objecto. Como a refer&ecirc;ncia  <strong>null</strong> n&atilde;o representa nenhum objecto, se passada como argumento, n&atilde;o dever&aacute; ser retornado nenhum valor, devendo as implementa&ccedil;&otilde;es lan&ccedil;ar  <strong>NullPointerException</strong>. No exemplo seguite, a ordem natural &eacute; definida pela idade do gato.</p>
 
<p><strong>public class Cat implements Comparable&lt;Cat&gt; {   <br /> &nbsp;&nbsp;private int _age;  <br /> &nbsp;&nbsp;private String _name;  <br /> &nbsp;&nbsp;public Gato(int age, String name) { _age = age; _name = name; }   <br /> &nbsp;&nbsp;public int getAge() { return _age; }  <br /> &nbsp;&nbsp;public String getName() { return _name; }  <br /> &nbsp;&nbsp;public int compareTo(Cat cat) {  <br /> &nbsp;&nbsp;&nbsp;&nbsp;if (cat == null) throw new NullPointerException();  <br /> &nbsp;&nbsp;&nbsp;&nbsp;return _age - cat.getAge();  <br /> &nbsp;&nbsp;}  <br /> }</strong></p>
 
<p>Recordar que  <strong>equals</strong> deve retornar  <strong>false</strong> quando &eacute; passada uma refer&ecirc;ncia  <strong>null</strong> como argumento.</p>
 
<p>Semelhante ao uso da interface  <strong>Comparable&lt;T&gt;</strong>, mas sem definir uma ordem natural para os objectos de uma classe, a interface  <strong>Comparator&lt;T&gt;</strong> permite criar classes (implementa&ccedil;&otilde;es), cujos objectos representam fun&ccedil;&otilde;es de compara&ccedil;&atilde;o entre dois objectos da classe utilizada como par&acirc;metro do tipo do comparador. O m&eacute;todo exigido pela interface  <strong>Comparator&lt;T&gt;</strong> &eacute;:</p>
 
<p style="padding-left: 60px;"><strong>int compare(T um, T outro);</strong></p>
 
<p>O uso &eacute; an&aacute;logo ao da interface  <strong>Comparable&lt;T&gt;</strong>, mas n&atilde;o compromete uma classe com nenhuma fun&ccedil;&atilde;o de compara&ccedil;&atilde;o especial. Considerando o exemplo do gato, a defini&ccedil;&atilde;o seguinte permitiria, por exemplo, ordenar gatos por nome (  <strong>String</strong> implementa  <strong>Comparable&lt;String&gt;</strong>, definindo ordem lexicogr&aacute;fica).</p>
 
<p><strong>import java.util.Comparator;  <br /> public class CatNameComparator implements Comparator&lt;Cat&gt; {  <br /> &nbsp; public int compare(Cat cat1, Cat cat2) {  <br /> &nbsp;&nbsp;&nbsp;&nbsp;return cat1.getName().compareTo(cat2.getName());  <br /> &nbsp;&nbsp;}  <br /> }</strong></p>
 
<p>Recordar que a compatibilidade com  <strong>equals</strong> e a simetria da compara&ccedil;&atilde;o s&atilde;o como para o caso de  <strong>compareTo</strong> (acima).</p>
 
 
== Problema ==
 
== Problema ==
  
# Considere a tabela da Aula Pr&aacute;tica 04. Redefina a classe como sendo compar&aacute;vel. Diz-se que uma tabela &eacute; menor/igual/maior que outra quando se verificar a rela&ccedil;&atilde;o menor/igual/maior entre as somas dos elementos de cada uma.
+
# Considere a tabela da [[Polimorfismo, Interfaces, Classes Abstractas/Exercício 02: Tabelas e Predicados|Aula Prática 05]]. Redefina a classe como sendo compar&aacute;vel. Diz-se que uma tabela &eacute; menor/igual/maior que outra quando se verificar a rela&ccedil;&atilde;o menor/igual/maior entre as somas dos elementos de cada uma.
 
# Considere ainda o caso da al&iacute;nea anterior. Defina agora dois comparadores (devem ser implementados como classes internas da tabela) que estabelecem as rela&ccedil;&otilde;es de compara&ccedil;&atilde;o relativamente (i) aos m&aacute;ximos das tabelas e (ii) ao n&uacute;mero de elementos (independentemente dos valores).
 
# Considere ainda o caso da al&iacute;nea anterior. Defina agora dois comparadores (devem ser implementados como classes internas da tabela) que estabelecem as rela&ccedil;&otilde;es de compara&ccedil;&atilde;o relativamente (i) aos m&aacute;ximos das tabelas e (ii) ao n&uacute;mero de elementos (independentemente dos valores).
 
# Considere agora, em lugar de tabelas de inteiros, que as tabelas cont&ecirc;m gatos (classe definida acima). Altere o c&oacute;digo da al&iacute;nea 2(i) para que funcione com as tabelas de gatos.
 
# Considere agora, em lugar de tabelas de inteiros, que as tabelas cont&ecirc;m gatos (classe definida acima). Altere o c&oacute;digo da al&iacute;nea 2(i) para que funcione com as tabelas de gatos.
Line 18: Line 8:
 
= Solução =
 
= Solução =
  
[[category:OOP]]
+
== 1. Tabela comparável ==
[[category:Teaching]]
 
  
<java5>
+
Para este caso, é necessário definir a classe Table como implementando Comparable.
</java5>
+
 
 +
{{CollapsedCode|Ficheiro '''Table.java'''|
 +
<source lang="java">
 +
/**
 +
* A table holding a fixed number of integers.
 +
*
 +
* It is possible to verify certain predicates against the table's contents.
 +
*/
 +
public class Table implements Comparable<Table> {
 +
 
 +
    /**
 +
    * Space for a fixed number of integers.
 +
    */
 +
    int _vector[];
 +
 
 +
    /**
 +
    * @param nInts
 +
    *            number of integers to store.
 +
    */
 +
    public Table(int nInts) {
 +
        _vector = new int[nInts];
 +
    }
 +
 
 +
    /**
 +
    * FIXME: insert checks to ensure position is within range.
 +
    *
 +
    * @param position
 +
    *            position to define
 +
    * @return value at position
 +
    */
 +
    public int getValue(int position) {
 +
        return _vector[position];
 +
    }
 +
 
 +
    /**
 +
    * FIXME: insert checks to ensure position is within range.
 +
    *
 +
    * @param position
 +
    *            position to define
 +
    * @param value
 +
    *            value to set
 +
    */
 +
    public void setValue(int position, int value) {
 +
        _vector[position] = value;
 +
    }
 +
 
 +
    /**
 +
    * Set all positions to the same value.
 +
    *
 +
    * @param value
 +
    *            value to set
 +
    */
 +
    public void setAll(int value) {
 +
        for (int position = 0; position < _vector.length; position++)
 +
            _vector[position] = value;
 +
    }
 +
 
 +
    /**
 +
    * @param predicate
 +
    *            the predicate to validate.
 +
    * @return true, if the predicate is valid for at least one position; false,
 +
    *        otherwise.
 +
    */
 +
    public boolean contains(SelectionPredicate predicate) {
 +
        for (int position = 0; position < _vector.length; position++)
 +
            if (predicate.ok(_vector[position]))
 +
                return true;
 +
        return false;
 +
    }
 +
 
 +
    /**
 +
    * This method makes it easy to get the sum of all elements. As with the
 +
    * predicate, this type of algorithm could also be provided from outside:
 +
    * instead of a selector, a collector would have to be provided.
 +
    *
 +
    * @return sum of all elements.
 +
    */
 +
    public int getSum() {
 +
        int sum = 0;
 +
        for (int i : _vector)
 +
            sum += i;
 +
        return sum;
 +
    }
 +
 
 +
    /**
 +
    * @see java.lang.Comparable#compareTo(java.lang.Object)
 +
    */
 +
    @Override
 +
    public int compareTo(Table other) {
 +
        return getSum() - other.getSum();
 +
    }
 +
}
 +
</source>
 +
}}
 +
 
 +
== 2. Comparadores de Máximo e Comprimento ==
 +
 
 +
{{CollapsedCode|Diagrama de classes|
 +
(por lapso, o diagrama UML omite o método '''contains''', mas o resto está correcto)
 +
[[Image:PO-Interfaces-Comparable-Comparator.png|600px]]
 +
}}
 +
 
 +
Notar que as classes internas são static e que apenas estão contidas na classe Table por conveniência de ocultação de código.
 +
 
 +
{{CollapsedCode|Ficheiro '''Table.java'''|
 +
<source lang="java">
 +
import java.util.Comparator;
 +
 
 +
/**
 +
* A table holding a fixed number of integers.
 +
*
 +
* It is possible to verify certain predicates against the table's contents.
 +
*/
 +
public class Table implements Comparable<Table> {
 +
 
 +
    /**
 +
    * A comparator for tables: based on maximum value.
 +
    *
 +
    * Use as: Table.MAX_COMPARATOR
 +
    */
 +
    public final static Comparator<Table> MAX_COMPARATOR = new MaxComparator();
 +
   
 +
    /**
 +
    * A comparator for tables: based on length.
 +
    *
 +
    * Use as: Table.LENGTH_COMPARATOR
 +
    */
 +
    public final static Comparator<Table> LENGTH_COMPARATOR = new LengthComparator();
 +
 
 +
    /**
 +
    * This is a private class implementing the comparator.
 +
    */
 +
    private static class MaxComparator implements Comparator<Table> {
 +
 
 +
        /**
 +
        * @see java.util.Comparator#compare(java.lang.Object, java.lang.Object)
 +
        */
 +
        @Override
 +
        public int compare(Table table1, Table table2) {
 +
            return table1.getMax() - table2.getMax();
 +
        }
 +
       
 +
    }
 +
 
 +
    /**
 +
    * This is a private class implementing the comparator.
 +
    */
 +
    private static class LengthComparator implements Comparator<Table> {
 +
 
 +
        /**
 +
        * @see java.util.Comparator#compare(java.lang.Object, java.lang.Object)
 +
        */
 +
        @Override
 +
        public int compare(Table table1, Table table2) {
 +
            return table1.getLength() - table2.getLength();
 +
        }
 +
       
 +
    }
 +
   
 +
    /**
 +
    * Space for a fixed number of integers.
 +
    */
 +
    int _vector[];
 +
 
 +
    /**
 +
    * @param nInts
 +
    *            number of integers to store.
 +
    */
 +
    public Table(int nInts) {
 +
        _vector = new int[nInts];
 +
    }
 +
 
 +
    /**
 +
    * FIXME: insert checks to ensure position is within range.
 +
    *
 +
    * @param position
 +
    *            position to define
 +
    * @return value at position
 +
    */
 +
    public int getValue(int position) {
 +
        return _vector[position];
 +
    }
 +
 
 +
    /**
 +
    * FIXME: insert checks to ensure position is within range.
 +
    *
 +
    * @param position
 +
    *            position to define
 +
    * @param value
 +
    *            value to set
 +
    */
 +
    public void setValue(int position, int value) {
 +
        _vector[position] = value;
 +
    }
 +
 
 +
    /**
 +
    * Set all positions to the same value.
 +
    *
 +
    * @param value
 +
    *            value to set
 +
    */
 +
    public void setAll(int value) {
 +
        for (int position = 0; position < _vector.length; position++)
 +
            _vector[position] = value;
 +
    }
 +
 
 +
    /**
 +
    * @param predicate
 +
    *            the predicate to validate.
 +
    * @return true, if the predicate is valid for at least one position; false,
 +
    *        otherwise.
 +
    */
 +
    public boolean contains(SelectionPredicate predicate) {
 +
        for (int position = 0; position < _vector.length; position++)
 +
            if (predicate.ok(_vector[position]))
 +
                return true;
 +
        return false;
 +
    }
 +
 
 +
    /**
 +
    * This method makes it easy to get the sum of all elements. As with the
 +
    * predicate, this type of algorithm could also be provided from outside:
 +
    * instead of a selector, a collector would have to be provided.
 +
    *
 +
    * @return sum of all elements.
 +
    */
 +
    public int getSum() {
 +
        int sum = 0;
 +
        for (int i : _vector)
 +
            sum += i;
 +
        return sum;
 +
    }
 +
 
 +
    /**
 +
    * This method makes it easy to get the maximum of all elements. As with the
 +
    * predicate, this type of algorithm could also be provided from outside:
 +
    * instead of a selector, a collector would have to be provided.
 +
    *
 +
    * @return maximum value in the table.
 +
    */
 +
    public int getMax() {
 +
        int max = _vector[0];
 +
        for (int i : _vector)
 +
            if (i > max)
 +
                max = i;
 +
        return max;
 +
    }
 +
 
 +
    /**
 +
    * This method makes it easy to get the number of elements. As with the
 +
    * predicate, this type of algorithm could also be provided from outside:
 +
    * instead of a selector, a collector would have to be provided.
 +
    *
 +
    * In this case, we are not actually iterating, since it is much easier and
 +
    * efficient to access the length attribute.
 +
    *
 +
    * @return length of table.
 +
    */
 +
    public int getLength() {
 +
        return _vector.length;
 +
    }
 +
 
 +
    /**
 +
    * @see java.lang.Comparable#compareTo(java.lang.Object)
 +
    */
 +
    @Override
 +
    public int compareTo(Table other) {
 +
        return getSum() - other.getSum();
 +
    }
 +
   
 +
}
 +
</source>
 +
}}
 +
 
 +
== 3. Comparador de Tabelas de Gatos ==
 +
 
 +
(a publicar)
 +
 
 +
== Exemplo de Aplicação ==
 +
 
 +
{{CollapsedCode|Ficheiro '''Application.java'''|
 +
<source lang="java">
 +
public class Application {
 +
 
 +
    /**
 +
    * @param args
 +
    */
 +
    public static void main(String[] args) {
 +
        Table t1 = new Table(3); // table with 3 integers
 +
        Table t2 = new Table(3); // table with 3 integers
 +
 
 +
        t1.setAll(3);
 +
        t2.setAll(90);
 +
       
 +
        System.out.println(t1.compareTo(t2));  // <0
 +
        System.out.println(Table.MAX_COMPARATOR.compare(t1, t2));    // <0
 +
        System.out.println(Table.MAX_COMPARATOR.compare(t1, t1));    //  0
 +
        System.out.println(Table.MAX_COMPARATOR.compare(t2, t2));    //  0
 +
        System.out.println(Table.MAX_COMPARATOR.compare(t2, t1));    // >0
 +
        System.out.println(Table.LENGTH_COMPARATOR.compare(t1, t2));  // 0 (same length)
 +
       
 +
    }
 +
 
 +
}
 +
</source>
 +
}}
 +
 
 +
[[category:Ensino]]
 +
[[category:PO]]
 +
[[category:PO Exemplos]]

Latest revision as of 21:11, 8 November 2018

Problema

  1. Considere a tabela da Aula Prática 05. Redefina a classe como sendo comparável. Diz-se que uma tabela é menor/igual/maior que outra quando se verificar a relação menor/igual/maior entre as somas dos elementos de cada uma.
  2. Considere ainda o caso da alínea anterior. Defina agora dois comparadores (devem ser implementados como classes internas da tabela) que estabelecem as relações de comparação relativamente (i) aos máximos das tabelas e (ii) ao número de elementos (independentemente dos valores).
  3. Considere agora, em lugar de tabelas de inteiros, que as tabelas contêm gatos (classe definida acima). Altere o código da alínea 2(i) para que funcione com as tabelas de gatos.

Solução

1. Tabela comparável

Para este caso, é necessário definir a classe Table como implementando Comparable.

Ficheiro Table.java
/**
 * A table holding a fixed number of integers.
 *
 * It is possible to verify certain predicates against the table's contents.
 */
public class Table implements Comparable<Table> {

    /**
     * Space for a fixed number of integers.
     */
    int _vector[];

    /**
     * @param nInts
     *            number of integers to store.
     */
    public Table(int nInts) {
        _vector = new int[nInts];
    }

    /**
     * FIXME: insert checks to ensure position is within range.
     *
     * @param position
     *            position to define
     * @return value at position
     */
    public int getValue(int position) {
        return _vector[position];
    }

    /**
     * FIXME: insert checks to ensure position is within range.
     *
     * @param position
     *            position to define
     * @param value
     *            value to set
     */
    public void setValue(int position, int value) {
        _vector[position] = value;
    }

    /**
     * Set all positions to the same value.
     *
     * @param value
     *            value to set
     */
    public void setAll(int value) {
        for (int position = 0; position < _vector.length; position++)
            _vector[position] = value;
    }

    /**
     * @param predicate
     *            the predicate to validate.
     * @return true, if the predicate is valid for at least one position; false,
     *         otherwise.
     */
    public boolean contains(SelectionPredicate predicate) {
        for (int position = 0; position < _vector.length; position++)
            if (predicate.ok(_vector[position]))
                return true;
        return false;
    }

    /**
     * This method makes it easy to get the sum of all elements. As with the
     * predicate, this type of algorithm could also be provided from outside:
     * instead of a selector, a collector would have to be provided.
     *
     * @return sum of all elements.
     */
    public int getSum() {
        int sum = 0;
        for (int i : _vector)
            sum += i;
        return sum;
    }

    /**
     * @see java.lang.Comparable#compareTo(java.lang.Object)
     */
    @Override
    public int compareTo(Table other) {
        return getSum() - other.getSum();
    }
}

2. Comparadores de Máximo e Comprimento

Diagrama de classes

(por lapso, o diagrama UML omite o método contains, mas o resto está correcto) PO-Interfaces-Comparable-Comparator.png

Notar que as classes internas são static e que apenas estão contidas na classe Table por conveniência de ocultação de código.

Ficheiro Table.java
import java.util.Comparator;

/**
 * A table holding a fixed number of integers.
 *
 * It is possible to verify certain predicates against the table's contents.
 */
public class Table implements Comparable<Table> {

    /**
     * A comparator for tables: based on maximum value.
     *
     * Use as: Table.MAX_COMPARATOR
     */
    public final static Comparator<Table> MAX_COMPARATOR = new MaxComparator();
    
    /**
     * A comparator for tables: based on length.
     *
     * Use as: Table.LENGTH_COMPARATOR
     */
    public final static Comparator<Table> LENGTH_COMPARATOR = new LengthComparator();

    /**
     * This is a private class implementing the comparator.
     */
    private static class MaxComparator implements Comparator<Table> {

        /**
         * @see java.util.Comparator#compare(java.lang.Object, java.lang.Object)
         */
        @Override
        public int compare(Table table1, Table table2) {
            return table1.getMax() - table2.getMax();
        }
        
    }

    /**
     * This is a private class implementing the comparator.
     */
    private static class LengthComparator implements Comparator<Table> {

        /**
         * @see java.util.Comparator#compare(java.lang.Object, java.lang.Object)
         */
        @Override
        public int compare(Table table1, Table table2) {
            return table1.getLength() - table2.getLength();
        }
        
    }
    
    /**
     * Space for a fixed number of integers.
     */
    int _vector[];

    /**
     * @param nInts
     *            number of integers to store.
     */
    public Table(int nInts) {
        _vector = new int[nInts];
    }

    /**
     * FIXME: insert checks to ensure position is within range.
     *
     * @param position
     *            position to define
     * @return value at position
     */
    public int getValue(int position) {
        return _vector[position];
    }

    /**
     * FIXME: insert checks to ensure position is within range.
     *
     * @param position
     *            position to define
     * @param value
     *            value to set
     */
    public void setValue(int position, int value) {
        _vector[position] = value;
    }

    /**
     * Set all positions to the same value.
     *
     * @param value
     *            value to set
     */
    public void setAll(int value) {
        for (int position = 0; position < _vector.length; position++)
            _vector[position] = value;
    }

    /**
     * @param predicate
     *            the predicate to validate.
     * @return true, if the predicate is valid for at least one position; false,
     *         otherwise.
     */
    public boolean contains(SelectionPredicate predicate) {
        for (int position = 0; position < _vector.length; position++)
            if (predicate.ok(_vector[position]))
                return true;
        return false;
    }

    /**
     * This method makes it easy to get the sum of all elements. As with the
     * predicate, this type of algorithm could also be provided from outside:
     * instead of a selector, a collector would have to be provided.
     *
     * @return sum of all elements.
     */
    public int getSum() {
        int sum = 0;
        for (int i : _vector)
            sum += i;
        return sum;
    }

    /**
     * This method makes it easy to get the maximum of all elements. As with the
     * predicate, this type of algorithm could also be provided from outside:
     * instead of a selector, a collector would have to be provided.
     *
     * @return maximum value in the table.
     */
    public int getMax() {
        int max = _vector[0];
        for (int i : _vector)
            if (i > max)
                max = i;
        return max;
    }

    /**
     * This method makes it easy to get the number of elements. As with the
     * predicate, this type of algorithm could also be provided from outside:
     * instead of a selector, a collector would have to be provided.
     *
     * In this case, we are not actually iterating, since it is much easier and
     * efficient to access the length attribute.
     *
     * @return length of table.
     */
    public int getLength() {
        return _vector.length;
    }

    /**
     * @see java.lang.Comparable#compareTo(java.lang.Object)
     */
    @Override
    public int compareTo(Table other) {
        return getSum() - other.getSum();
    }
    
}

3. Comparador de Tabelas de Gatos

(a publicar)

Exemplo de Aplicação

Ficheiro Application.java
public class Application {

    /**
     * @param args
     */
    public static void main(String[] args) {
        Table t1 = new Table(3); // table with 3 integers
        Table t2 = new Table(3); // table with 3 integers

        t1.setAll(3);
        t2.setAll(90);
        
        System.out.println(t1.compareTo(t2));  // <0
        System.out.println(Table.MAX_COMPARATOR.compare(t1, t2));     // <0
        System.out.println(Table.MAX_COMPARATOR.compare(t1, t1));     //  0
        System.out.println(Table.MAX_COMPARATOR.compare(t2, t2));     //  0
        System.out.println(Table.MAX_COMPARATOR.compare(t2, t1));     // >0
        System.out.println(Table.LENGTH_COMPARATOR.compare(t1, t2));  // 0 (same length)
        
    }

}