Object in 2D grid.
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#include <ObjectGrid.hh>
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| Object (int &_type, const std::string &_name, const ignition::math::Pose3d &_pose, const ignition::math::Vector3d &_scale, const std::vector< double > &_parameters) |
| Constructor. More...
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void | sampleSurface () |
| Sample 3D points on object surface. More...
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Object |
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int & |
_type, |
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const std::string & |
_name, |
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const ignition::math::Pose3d & |
_pose, |
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const ignition::math::Vector3d & |
_scale, |
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const std::vector< double > & |
_parameters |
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Sample 3D points on object surface.
const double ANGLE_STEP_C = 30.0 |
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private |
Sample 3D points on object surface.
const double ANGLE_STEP_S = 30.0 |
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private |
Sample 3D points on object surface.
std::vector<int> bounding_box |
std::vector<double> parameters |
std::vector<Eigen::Vector4f> points |
ignition::math::Pose3d pose |
ignition::math::Vector3d scale |
Sample 3D points on object surface.
Sample 3D points on object surface.
The documentation for this class was generated from the following files: