Postfix Reference Guide

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Revision as of 13:27, 8 May 2012 by Root (talk | contribs) (Floating point comparison operator)

The Postfix reference guide contains information about the structure and operations of the stack machine.

The original stack machine was created by Santos (2004). Is was composed by a set of macros to be used with printf functions. Each macro would “take” as arguments, either a number or a string. This was a simple and effective approach but was limited in its expressiveness.

The current postfix code generator class maintains the stack machine abstraction, but does not rely on macros. Instead, it defines an interface to be used by semantic analysers, as defined by a strategy pattern (Gamma et al., 1995). Specific implementations provide the realization of the postfix commands for a particular target machine. Since it is written in C++, it's very easy to extend to new needs and implementations (new target machines).

Like the original postfix code generator, the current abstraction uses an architecture based on a stack machine, hence the name ``postfix, and three registers.

  1. IP -- the instruction pointer -- indicates the position of the next instruction to be executed;
  2. SP -- the stack pointer -- indicates the position of the element currently at the stack top;
  3. FP -- the frame pointer -- indicates the position of the activation register of the function currently being executed.

In some of the following tables, the "Stack" column presents the actions on the values at the top of the stack. Note that only elements relevant in a given context, i.e., that of the postfix instruction being executed, are shown. The notation #length represents a set of length consecutive bytes in the stack, i.e., a vector.

Consider the following example:

$ a #8 b : $ a b

The stack had at its top b, followed by eight bytes, followed by a. After executing some postfix instruction using these elements, the stack has at its top b, followed by a. We use $ to denote the point in the stack not affected by the current operation (this could be the top if the stack were empty).

The following groups of operations are available in the Postfix interface:

directivas

text data rodata  bss align label extrn  globl  const str char id byte double

Addressing

Absolute addressing uses addresses based on named labels. Local addressing is used in function frames and uses offsets relative to the frame pointer to load data: negative addresses correspond to local variables, offset zero contains the previous (saved) value of the frame pointer, offset 4 (32 bits) contains the previous (saved) value of the instruction pointer, and, after offset 8, reside the function arguments.

ADDR name $ $ &name Absolute addressing: load address of name
ADDRA name $ a $ Absolute addressing: store a to name
ADDRV name $ $ *name Absolute addressing: load value at name
LOCAL offset $ $ fp+offset Local addressing: load address of offset
LOCA offset $ a $ Local addressing: writes a to offset
LOCV offset $ $ *(fp+offset) Local addressing: load value at offset
LOAD $ address $ value Load value pointed to by *SP
DLOAD
LDCHR
STORE
DSTORE
STCHR

Simple Instructions

ALLOC
DUP
DDUP
SWAP
PUSH
DPUSH
POP
DPOP
INT
SP $ $ sp

Arithmetic Operations

The arithmetic operations considered here apply to both signed and unsigned integer arguments, and to double precision floating point arguments.

Integer operations

NEG $ a $ -a Negation (symmetric) of integer value
ADD $ a b $ a+b Integer sum of two integer values
SUB $ a b $ a-b Integer subtraction of two integer values
MUL $ a b $ a*b Integer multiplication of two integer values
DIV $ a b $ a/b Integer division of two integer values
MOD $ a b $ a%b Remainder of the integer division of two integer values
UDIV $ a b $ a/b Integer division of two natural (unsigned) integer values
UMOD $ a b $ a%b Remainder of the integer division of two natural (unsigned) integer values.\\\hline

Floating point operations

These operations take double precision floating

DNEG $ a $ -a Negation (symmetric)
DADD $ a b $ a+b Sum
DSUB $ a b $ a-b Subtraction
DMUL $ a b $ a*b Multiplication
DDIV $ a b $ a/b Division

Comparison Operations

Integer comparison instructions

The comparison instructions are binary operations that leave at the top of the stack 0 (zero) or 1 (one), depending on the result result of the comparison: respectively, false or true. The value may be directly used to perform conditional jumps (e.g., JZ, JNZ), that use the value of the top of the stack instead of relying on special processor registers ("flags").

EQ $ a b $ a≡b equal to
NE $ a b $ a≠b not equal to
GT $ a b $ a>b greater than
GE $ a b $ a≥b greater than or equal to
LE $ a b $ a≤b less than or equal to
LT $ a b $ a<b less than

The following consider unsigned operands:

UGT $ a b $ a>b greater than for unsigned integers
UGE $ a b $ a≥b greater than or equal to for unsigned integers
ULE $ a b $ a≤b less than or equal to for unsigned integers
ULT $ a b $ a<b less than for unsigned integers

Floating point comparison operator

This operator compares two double precision floating point numbers. The result is an integer value: less than 0, if the first operand is less than the second; 0, if they are equal; greater than 0, otherwise.

DCMP $ a b i "compare" -- i<0, a<b; i≡0, a≡b; i>0, a>b

Logical Operations

NOT $ a $ ~a Logical (bitwise) negation, i.e., one's complement
AND $ a b $ a∧b Logical (bitwise) AND operation
OR $ a b a∨b Logical (bitwise) OR operation
XOR $ a b $ a⊕b Logical (bitwise) XOR (exclusive OR) operation

bit a bit

rotl rotr shtl shtru shtrs and or not xor

funções/saltos

call  ret  start  enter  leave   trash  jmp   jz  jnz  branch leap nil nop