Constructors and Destructors in C++

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Revision as of 20:13, 28 February 2008 by Root (talk | contribs) (Virtual Destructors)

Constructors

Destructors

Virtual Destructors

Virtual destructors are needed when class hierarchies are used and when polymorphism is used in the program.

The problem is how to select the correct destructor when an object referenced by a pointer not of its own class is deleted. <cpp> // FIRST SCENARIO class Base { public:

 ~Base() {}
 virtual void f() {}

};

class Derived : public Base { public:

 ~Derived() {}
 void f() {}

};

void main() {

 Base *b = new Derived();
 a->f();     // ok:       calls Derived::f()
 delete b;   // problems: calls Base::~Base()

} </cpp>

Defining the destructor virtual in Base solves the problem and allows the correct destructor to be selected in the previous example. <cpp> // SECOND SCENARIO class Base { public:

 virtual ~Base() {}   // virtual destructor
 virtual void f() {}

};

class Derived : public Base { public:

 ~Derived() {}
 void f() {}

};

void main() {

 Base *b = new Derived();
 a->f();     // ok: calls Derived::f()
 delete b;   // ok: calls Derived::~Derived()

} </cpp>