Difference between revisions of "Introdução aos Padrões de Desenho"

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* "structural" -- Bridge, Composite, Proxy, ...
 
* "structural" -- Bridge, Composite, Proxy, ...
 
* "behavioral" -- Command, Iterator, Strategy, Visitor, ...
 
* "behavioral" -- Command, Iterator, Strategy, Visitor, ...
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== Livros ==
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<runphp>
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echo '<em><img height="150" src="http://www.oreilly.com/catalog/covers/hfdesignpat.s.gif"><br><a href="http://www.oreilly.com/catalog/hfdesignpat/"><b>Head First Design Patterns</b></a></em><br><span>Eric Freeman, Elisabeth Freeman, Kathy Sierra, Bert Bates</span><br><span>2004 (Outubro)</span>, <span><a href="http://www.oreilly.com/">OReilly</a>. ISBN 0596007124.<br><a href="http://www.oreilly.com/catalog/hfdesignpat/toc.pdf">Índice</a> (PDF), <a href="http://www.oreilly.com/catalog/hfdesignpat/errata/">Errata</a></span>';
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</runphp>
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<runphp>
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echo '<em><img border=1 height="150" src="http://www.aw-bc.com/bigcovers/0201633612.jpg"><br> <a href="http://www.awprofessional.com/bookstore/product.asp?isbn=0201633612&rl=1"><b>Design Patterns: Elements of Reusable Object-Oriented Software</b></a></em>,
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<span>Erich Gamma, Richard Helm, Ralph Johnson e John Vlissides</span>,
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<span>1995</span>,
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<span><a href="http://www.awprofessional.com/">Addison Wesley Professional</a>. ISBN 0201633612.</span>
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</li>';
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</runphp>
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[[category:Ensino]]
 
[[category:Ensino]]
 
[[category:PO]]
 
[[category:PO]]

Revision as of 21:49, 6 December 2013

Programação com Objectos
Introduction
Creation and Destruction
Inheritance & Composition
Abstraction & Polymorphism
Code Organization
Java Topics
Inner Classes
Enumerations
Data Structures
Exceptions
Input/Output
RTTI
Other Topics
JUnit Tests
UML Topics
Design Patterns
"Simple" Factory
Composite & Visitor
Command
Strategy & State
Template Method
Observer
Abstract Factory
Decorator & Adapter
Façade (aka Facade)

"Someone has already solved your problem."

Cada padrão:

  • Descreve um problema recorrente
  • Captura a estrutura estática e dinâmica, assim como a colaboração entre os principais actores

Categorias básicas:

  • "creational" -- "Simple" Factory, Factory Method, Abstract Factory, Singleton
  • "structural" -- Bridge, Composite, Proxy, ...
  • "behavioral" -- Command, Iterator, Strategy, Visitor, ...

Livros


Head First Design Patterns

Eric Freeman, Elisabeth Freeman, Kathy Sierra, Bert Bates
2004 (Outubro), OReilly. ISBN 0596007124.
Índice (PDF), Errata


Design Patterns: Elements of Reusable Object-Oriented Software
, Erich Gamma, Richard Helm, Ralph Johnson e John Vlissides, 1995, Addison Wesley Professional. ISBN 0201633612.