(→Postfix Code) |
(→Variables) |
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=== Variables === | === Variables === | ||
+ | |||
<asm> | <asm> | ||
;; variable "a" | ;; variable "a" | ||
Line 36: | Line 37: | ||
LABEL a | LABEL a | ||
CONST 10 | CONST 10 | ||
+ | |||
;; variable "v" | ;; variable "v" | ||
DATA ; "static" variables are always initialized | DATA ; "static" variables are always initialized |
Consider the following C code:
<c> static unsigned long a = 10; static double *v; extern void *malloc(unsigned long);
static double *mkvec(unsigned long n) {
if (n < 1) return (double *)0; unsigned long s = sizeof(double); double *v = (double *)malloc(n * s); return v;
}
double *compute() {
v = mkvec(a * 4); for (unsigned long i = 1; i < a; i++) if (v[i] > v[0]) v[i] = 3 * i - 1; return v;
} </c>
Assume that the size of pointers, int, and unsigned long is 32 bits and that the size of double is 64 bits.
The Postfix code for the above code is as follows: (code has not been thoroughly checked: bug reports are welcome)
<asm>
DATA ALIGN LABEL a CONST 10
DATA ; "static" variables are always initialized ALIGN LABEL v CONST 0 ; this is a null pointer </asm>
<asm> EXTERN malloc </asm>
<asm>
TEXT ALIGN LABEL mkvec ENTER 8 ; s@-4 v@-8 LOCV 8 INT 1 LT JZ ifend1
INT 0 POP LEAVE RET
ALIGN LABEL ifend1 INT 8 ; sizeof(double) LOCA -4 LOCV +8 LOCV -4 MUL CALL malloc
TRASH 4 PUSH LOCA -8 LOCV -8 POP LEAVE RET
</asm>
<asm>
</asm>
To compile the Postfix code directly, pf2asm can be used (assuming a 32-bit architecture):