28 #include "gazebo/common/Plugin.hh" 40 public: ignition::math::Pose3d
pose;
49 ignition::math::Pose3d & _pose);
bool is_light
Whether object is light.
Definition: MoveObject.hh:38
Object with a pending move operation.
Definition: MoveObject.hh:33
MoveObject(std::string &_name, bool _is_light, ignition::math::Pose3d &_pose)
Constructs the object.
Definition: MoveObject.cc:29
std::string name
Object name.
Definition: MoveObject.hh:36
ignition::math::Pose3d pose
Object new pose.
Definition: MoveObject.hh:40